![]() ![]() The player must bring the two towns together by winning these contests. Once every week a cooking contest is hosted so that each town can show their cooking prowess. ![]() Since this time the towns have hated each other. Through their arguing they awoke the Harvest Goddess causing her to collapse the tunnel between the two towns and thus severing their ties. A few days into the game the Harvest Goddess informs the player that the two towns hate each other because each town believes that their cooking is much better than the other town. While choosing a town the player finds that the mayors of both of these towns, as well as the town folk, would prefer not to have any relations with the opposite town. In Harvest Moon: The Tale of Two Towns, the player must choose between the town of Konohana or Bluebell at the beginning of the game. This game takes on many features of old and new Harvest Moon games, but this game pushes cooking to the forefront as cooking festivals are used as a means to end the rivalry between the two towns. Recently a new Harvest Moon game was released for the Nintendo DS, Harvest Moon: The Tale of Two Towns. While Harvest Moon games were first made primarily for consoles, they have now been focused more so on handheld gaming systems. As a result it's both rich in content and one of the most approachable and entries in the series so far.The Harvest Moon series has been alive for quite some time. The title is as complex and time-consuming as the rest of the series, but the overarching goal of uniting both towns adds structure to a previously structureless experience. It's daunting initially, but once you set yourself a target (or indeed, when the game does it for you) you'll want to see everything on offer. There's also a huge library of critters to catch on the mountain while foraging, whole books of recipes to discover, and loads more. There's much to learn, too, as you discover new tools and facilities in the game to make more money or gain access to new areas. These are mainly simple fetch quests, but they're used to slowly teach you about the systems that govern the world and add meaning to your day-to-day actions. ![]() Talking with villagers and giving them gifts makes them happier, as does completing the Requests you'll find on the town's noticeboard. While you're not tending to your farm there's still plenty to be done. Whichever path you choose, you can then either ship the goods as they are or cook them to create meals that fetch more money when sold. You need to care for the well-being of your animals with food and attention, while crops need planting, fertilising, and watering. Konohana has excellent soil, which is perfect for growing crops, while in Bluebell the land is best-suited to raising livestock.īoth types of activity are simple but require effort. You start by choosing the village you'd like to set up your farm in. It's your job to reunite the towns (both literally and figuratively) by being a good farmer, talking with characters from both sides, and fulfilling Requests. Unfortunately they've fallen out over who produces the best food, and since they can't get on the Harvest Goddess has blocked off a tunnel that used to connect them. In a nutshell, Konohana and Bluebell are two urban areas separated by a mountain. The story is thin, mostly relegated to background information about the two titular towns. It provides plenty of direction and assistance to those left bewildered by the openness of other instalments, while still giving more adventurous players plenty of freedom to explore and interact with the game's cutesy world. Harvest Moon: The Tale of Two Towns is an attempt to expand the series's appeal to include a more traditional audience. This break from the video game norm of regimented missions, points totals, and other targets to aim for has understandably put some people off. Sure, there are small goals to achieve throughout the entries, but predominantly you've always been left to your own devices. The most divisive element of the Harvest Moon titles has always been their freeform structure. ![]()
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